Thursday, November 17, 2011

Uncharted 2: Among Thieves

Title: Uncharted 2: Among Thieves
Platform: PlayStation 3
Developer: Naughty Dog
Difficulty: Normal
Playtime: 15 Hours, 2 Minutes

I had heard that they dialed it up a notch for the sequel, man ya'll weren't kidding. The first game was pretty awesome, but this one was full-blown awesome extravaganza. Bigger and better in pretty much every sense, while keeping to the working formula from the first. The variety of environments and climates was definitely a nice change of pace. I enjoyed seeing the snow capped peaks of the Himalayas, as well as the standard lush tropical fare. Uncharted 2 provides a full dose of satisfying shooting, exploring, and puzzle-solving. I'm looking forward to experiencing the third game in the series. Until then, I'm going to stick around with this title for a bit longer. There are still many trophies to be had, particularly in multi-player ^^

Sunday, November 6, 2011

Dead Nation

Title: Dead Nation
Platform: PlayStation 3
Developer: Housemarque
Playtime: Unsure
Difficulty: Normal

First "bro-op" completion with my bro for life Kainr (PSN: four3four). I absolutely loved this game. It was reminiscent of Super Smash TV, Total Carnage, and other classic "run-n-gun" shooters. It was an absolute blast to play it cooperatively, I can't recommend it enough. Especially for the low price of $14.99 - you get every penny's worth in entertainment. I've always been a fan of top-down perspectives, and smaller character/enemy models.. so this game appealed to my strange sensibilities, while being a very solid shooter for anyone who appreciates them. It provided many an intense moment. I wouldn't mind revisiting the game to try and improve times, and try a harder difficulty. Fun premise, fun weapons, fun game.. so many headshots ^^

Friday, November 4, 2011

Uncharted: Drake's Fortune

Title: Uncharted: Drake's Fortune
Platform: PlayStation 3
Developer: Naughty Dog
Playtime: 10 Hours, 44 Minutes
Difficulty: Normal

A satisfying cinematic adventure, if a bit linear. Solid shooting gameplay, and exploring the locales in HD was a visual feast. I have to admit, it was nice going from punishing difficulty to something a little more forgiving. I actually somehow didn't know about the "twist" towards the end, definitely shook things up a bit. The game did well in conveying a sense of adventure. Reminded me of Temple of Doom, Romancing The Stone, etc. in a way. Ultimately an excellent gaming experience, which has me excited for the sequels. I hear they only get better ^^

Wednesday, November 2, 2011

Catherine... beats me (for now)

Title: Catherine
Platform: PlayStation 3
Developer: Atlus
*Incomplete*

This game is extremely Japanese. It is brutally difficult, and very bizarre. I won't post play time until I actually manage to finish it, if ever. I've managed up to Stage 9-5 (there is only 9-6 after that); and pretty much decided I need to take a break for my sanity. Watching: This will give you a pretty good mental image of the suffering. I get to over 3/4 of the way through the level, and get killed or trapped in the most offensive way possible. I truly loathe Thomas Mutton(the dude in the background, doing cheap shit) with all of my being. I honestly believe he feels the same way.

Despite that, I do enjoy this game. It has a very Japanese, but still engaging plot with a twist. The characters are likable, at least I like them. The visual and audio presentation are both good, and achieve a unique atmosphere for the game. Overall, not a bad little puzzler. Other than being almost excessively difficult (even on Normal), I have no gripes with this game. I intend to return, and finish what I started at some point. I could cheat and watch the ending on YouTube, but my honor won't allow it. I have to earn it. I will be back.